since i am late doing Both, i am doing Both Together...Atleast This Year they are not at about the Exact Same Time
Fan Faire Returns to the Las Vegas Hilton, August 14 – 17, 2008!
If you've never been to an SOE Fan Faire before, you've been missing out! Fan Faire is a great place for SOE gamers to mix and mingle with each other and meet some of the faces behind their favorite SOE games. Here's just a taste of some of the great stuff we're planning:
In-game tournaments
Live, game-themed tournaments and quests
A costume contest
Lots of social activities, including a Kickoff Reception, a Grand Banquet and a VIP Party with live entertainment
Sneak peaks at SOE titles currently in development
The 2nd Annual Community Address from SOE President John Smedley
Developer forums and roundtables
And that's just the beginning! No matter which SOE game you like to play, Fan Faire will be a blast! Even if you're not an SOE gamer, we encourage you to join us and bring your friends!
Passes will go on sale later this Spring, but you can book your hotel stay now! The Las Vegas Hilton is currently accepting reservations at the discounted Fan Faire rate of just $139 per night. Just call (800) 635-7711 and tell them you're with Sony Online Entertainment, booking code SSOE8 or click here to make online reservations. Space is limited – so get your room soon, in case they sell out!
Hope to see you in Las Vegas! Watch for passes to go on sale and other Fan Faire announcements on the Fan Faire site.
And now for the blizzcon:
Blizzard Entertainment® gaming convention returns to Anaheim Convention Center October 10–11
IRVINE, Calif. – May 12, 2008 – – Blizzard Entertainment, Inc. today announced plans for its third BlizzCon™ gaming convention, to be held at the Anaheim Convention Center in Anaheim, California on October 10 and 11. BlizzCon is a celebration of the global player communities surrounding Blizzard Entertainment®'s Warcraft®, StarCraft®, and Diablo® franchises. In response to the demand to accommodate more attendees, this year's event has expanded from two convention halls to three. "Whenever we've been able to meet and interact with Blizzard gamers from around the world, it's been a great experience for us," stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We're looking forward to seeing even more of our players at this year's BlizzCon and delivering another entertaining and informative event for them."
BlizzCon will offer a wide variety of activities to help all attendees get the most out of the two-day event. In addition to serving as a gathering place for the different Blizzard Entertainment gaming communities, attendees will be able to enjoy:
Hands-on play time with upcoming Blizzard Entertainment releases
Discussion panels with Blizzard Entertainment developers
Competitive and casual tournaments for players to showcase their talents
Areas and activities devoted to licensed products such as the World of Warcraft® Trading Card Game
Costume, machinima, and character sound-alike contests with great prizes
Commemorative merchandise based on the Blizzard Entertainment franchises
A silent auction
More exciting activities to be announced
Tickets for BlizzCon will go on sale in the next few weeks at a price of $100 USD per person. As the event draws closer, further details will be announced on the official BlizzCon website: www.blizzcon.com.
38 Studios has announced the expansion of its design team with the appointment of Travis McGeathy as systems design lead.
McGeathy - known as "Rashere" in the online gaming community - will oversee the team responsible for creating the gameplay mechanics for the company's upcoming MMOG codenamed "Copernicus."
At SOE, McGeathy held the position of lead designer on EverQuest. He now joins his former SOE co-workers Jason Roberts and Steve Danuser, who have been laying the groundwork in IP and game development in year one at 38 Studios.
"38 Studios already boasts some heavy-hitting, pop-culture names with R. A. Salvatore and Todd McFarlane," said Brett Close, CEO and President of 38 Studios.
"In addition to these visionaries, 38 Studios is extremely proud of the well-known and highly respected designers, artists, and engineers we've attracted.
"Having Travis, Jason, and Steve as the nucleus of our design team adds further credibility within the industry, strengthening our commitment to deploying a first-rate MMOG, and ensuring fans that we have the skill and experience to deliver an Online Entertainment Experience like no other."
38 Studios was founded in 2006 by Major League Baseball player Curt Schilling and is in pre-production on an original fantasy IP
It’s amazing how fast time can pass. It feels like just a few days ago when I first walked through the doors here but now, more than 5 years later, it’s time for me to move on. I’ll be leaving SOE at the end of the month and wanted to take this opportunity to thank all of you, the EverQuest players, for your dedication and friendship over the years.
Looking back over everything that EverQuest has done in the last 5 years is enough to make my head swim, but the one constant throughout that time has always been the fans. Between fan faires, community summits, and the forums, I’ve met more dedicated and knowledgeable players than I could ever count and many of you have become good friends. That level of interaction with players is something you don’t often get to experience in this industry and I’m certainly going to miss it.
EverQuest has always been a pioneer in the MMO industry and it has been a distinct honor to be part of that legacy and work with the wonderful team behind the game. I leave EverQuest in the very capable hands of Ryan “Rytan” Barker and I have no doubt that he’ll continue its success long into the future.
Thanks you all for the great memories and I hope to run into everyone again in the future.
Due to a preponderance of low populations servers, the Crew over at POTBS are consolidating from the current 11 world servers down to 4 in order to enhance populations on the remaining servers to provide a more robust gaming experience...
while i have not played the game the premise intrigued me, i mean what is not to like about being a Pirate.
The Test Server is updated frequently with changes, new content or new features that may or may not make it to the Live servers.
To report a bug, please use the /bug command in game. The /bug reports allow us to collect, properly categorize, and track bug report information in a bug database. If you have additional information to submit that cannot be detailed in the bug reports, like screenshots, diagrams, etc., then please be sure to include a link to where the information can be found in your /bug report, i.e. if you have posted a screenshot on the forums.
Tips on Submitting Bug Reports
4/10/2008
*** Test Server Update ***
Here is a list of some of our more visible changes that have been made with this update.
*** Highlights ***
- The 10th Veteran Reward, Summon Resupply Agent, is now available!
- Type 3 augmentations are now available. Check your local Faydwer faction vendor!
- Alternate Advancement experience has been accelerated significantly for those with fewer AAs spent and will scale back down to the normal rate as more AAs are earned.
- The experience gained formulas have been modified to present players with a much smoother increase in the number of kills required to progress through a level as they gain more levels. This change has the side effect of reducing the number of kills required to gain a level in certain scenarios between levels 50 and 75.
- All keyed zones from the Ruins of Kunark, Scars of Velious, Shadows of Luclin, Planes of Power, Gates of Discord, Omens of War, Depths of Darkhollow, and Prophecy of Ro have had their key/flag requirements modified. All players that have obtained the key/flag will still be allowed entry into the zones, as will players that have met minimum level requirements for the zones. The minimum level requirements are as follows:
Required Level 46
The Howling Stones
Old Sebilis
Skyshrine
Required Level 55
Veeshan's Peak
Vex Thal
Locked areas of the Temple of Ssraeshza
Required level 57
Bastion of Thunder
Halls of Honor
The Temple of Marr
Tower of Solusek Ro
Drunder, The Fortress of Zek
Required Level 60
Plane of Water
Plane of Air
Plane of Fire
Plane of Earth
Ikkinz
Uqua
Yxtta
Kodtaz
Required Level 62
Plane of Time
Inktuta
Qvic
Required Level 65
Txevu
Tacvi
Required Level 68
Anquish
Required Level 70
Dreadspire
Demiplane of Blood
Required Level 72
Theater of Blood
Deathknell
*** Items ***
- The engineer steamworks that work within the guardian have developed devices that help them move within the beast. Fortunately for adventurers they can be a bit absent minded about them and adventures can find them lying about.
- A vial of raging heartblood is not as vile as it was previously.
*** Spells ***
- Secrets of Faydwer's Talisman of the Puma has been renamed to Talisman of the Cougar.
- Cast time on Quellious' Word of Tranquility has been reduced from 4 to 2 seconds.
- The Adrenal Boost focus effect has been changed to Life Line, which is a mana cost reduction on Pure Life.
- The Closefisted Claw focus effect has been changed to Ethereal Breath, which is a damage increase on Ethereal Conflagration.
- Breastplate worn effects that enhanced one rank of a spell or discipline now enhance all three ranks.
- Reuse time reduction bonus on Assassin's Efficacy, Impenetrable Body, and Fit of Berserking Rage have been set to 25%.
- The Rage of Tri'Qaras effect triggered from Bulwark of Tri'Qaras is now a damage bonus that stacks with other effects.
- The recourse from the Challenge for Honor line will now appear in the bard buff box.
- The Vinelash Ensnare effect triggered from Vinelash Cascade will no longer overwrite Entrap.
- The efficiency of Secrets of Faydwer direct damage spells now scales up on higher ranks of the same spell.
*** NPC ***
- Halima in Crescent Reach can now be found in the find window.
- Henrik O`Danos no longer sells Hypericum twice.
*** Quests & Events ***
- Rylin Coil will now show and give all three tinkering mastery books for the tinkering mastery quest.
*** AA ***
- Increased the range of the Wrath of the Wild AA line to match other Damage Shield spells that Druids have.
- Increased the hitpoints and resists of all "Wards" for all classes to make them better able to resist ambient damage while performing the tasks the abilities were created for.
*** Miscellaneous ***
- Hidden corpses should now be hidden properly when entering proximity.
- The 'pop in' delay of hidden corpses when entering proximity should no longer exist.
- /who corpse should now properly display player corpses in zone.
- Changed NPC summon behavior to summon the player right in front of their current heading at 1/2 their melee range. Calculations used to determine when the NPC should summon have been made a bit more accurate. Please let us know if you experience any odd behavior when being summoned, either problems with being placed in geometry or some other location that seems incorrect. Also let us know if an NPC summons when it still seems like you are in its melee range.
- Pet Hold should no longer prevent the pet from attacking when it is ordered to attack.
- Iksar should now be able to receive a cap increase after purchasing AA.
- Corrected a problem with hate generation from skill attack abilities such as Hail of Arrows and Decimator's Volley. They were generating considerably more hate than they should and have been returned to their previous, lower hate generation.